Sir Jacob McSars

Description:

Combat Abilities

Combat Challenge
At-Will – Immediate interrupt
Few foes can get past McSars once he has his eye upon them. Whenever an enemy marked by him is adjacent and shifts or makes an attack that does not include him as a target, he can make a MBA against that enemy.

Melee Basic Attack
At-Will – Standard Action
16 vs AC, 1d1211 damage
Distracted by Salendra’s cheerful taunt, the Forsaken turned to snarl at her in rage. McSars took advantage and with a mighty swing of his weapon cured the thing’s low self esteem once and for all.
Be it a fearsome slash or a devastating thrust, McSars’ skill with his weapon has carried him throughout his career.

Cleave
At-Will – Standard Action
16 vs AC, 1d1211 damage, an enemy adjacent to McSars takes damage equal to his Str modifier (+5).

Footwork Lure
At-Will – Standard Action
16 vs AC, 1d1211 damage
The orc roared as McSars opened up a gushing wound along its forearm. It responded with a mighty attack of his own. As McSars stepped back to avoid the downward swing of the axe, the creature followed him to press the attack, unknowingly stepping out of its previous position blocking the tower door. Uruz was ready, and stepped in behind it to rush up the stairs an eliminate the shaman that was raining bolts of lightening upon the battlefield.
Using a mixture of guile and swordplay, McSars can get a foe to follow him around the battlefield without meaning to. After hitting with this attack, McSars can shift 1 square and slide his target into the space he left.

Hack and Hew
Encounter – Standard Action
16 vs AC, 1d1211 damage
McSars prefers to not let the notion of superior numbers get to him too much, sticking to the adage of ‘Well I’ll just swing my sword more.’ After hitting with this attack, he may make another attack at a different target.

Bull Charge
Encounter – Standard Action
16 vs Fortitude, 2d1211 damage
When McSars charges, it’s going to end badly for someone. When he hits with this attack his opponant is pushed once square. McSars may then shift 1 square to the square his target just vacated, and make a secondary attack against them, Strength vs Fortitude. If this attack hits, his target is knocked prone.

Weapon Master’s Gambit
Encounter – Standard Action
16 vs AC, 2d1211 damage
McSars delivers a mighty stroke with his blade. If it hits, he gains a combat advantage on his target until the end of his next turn.

Villain’s Menace
Daily – Standard Action
16 vs AC, 2d1211 damage

Bio:

McSars was knighted for his heroics during the First and Second wars. He has seen much strife in his time. He suffers from post traumatic stress disorder, and has many regrets about decisions he has made in the past.

Despite the burdens upon his mind, McSars remains a stalwart supporter of the Alliance and his home, Stormwind. Though ravaged by war and time, his spirit remains unbroken. He is a fine example of some of the best Stormwind has to offer, a testament to the martial traditions of the kingdom.

In combat he weilds a mighty greatsword and cleaves through his foes with no mercy offered. Though appearing savage to some, he is actually extremely disciplined and does not ever lose control or give himself over to the bloodlust.

Sir Jacob McSars

The Darkbane Warders mcsars